POWER HUNGRY PETS MATCHING GAME TIN
Power Hungry Pets, in a Tin! It's the strategy game for people who hate strategy games! Every card has a number and a way to torment the other players. The higher the number, the more vicious the card. You only have two cards, so decide which to keep and which to use to backstab, steal from, or obliterate the other players. That's right, you only ever need to make one choice at a time it's a breeze... until it isn't! In the end, the person left with the highest card wins! (STL323999) (C: 1-1-2) NOTE: Available only within US and territories.
Card Game (EKG PHP-TIN-6) SRP: $14.66
DCC TOME OF ADVENTURE HC VOL 02
(W) Goodman Games Staff (A) Doug Kovacs
DCC Tome of Adventure Vol. 2 collects 7 adventure modules published for the DCC RPG rules set, mostly written by DCC legend Harley Stroh and the DCC Director of Product Development, Michael Curtis. Within the covers of this book lurk sea queens, framed wizards, terrifying giants, time-frozen robots, and even more fantastic dangers, each demonstrating why Dungeon Crawl Classics is the perfect game to capture that classic 'sword and sorcery' style of adventure. Whether this is your first taste of DCC RPG or you're well acquainted with its flavor, you'll find a feast unlike any other inside the Tome of Adventure Vol. 2! (STL323295) (C: 0-1-2)
Sourcebook, HC, 200pgs, B&W SRP: $49.99
DCC TOME OF ADVENTURE HC VOL 03 DCC LANKHMAR
(W) Goodman Games Staff (A) Doug Kovacs
Adventure in the City of the Black Toga! Explore the back alleys of Lankhmar and pit yourself against thieves guilds, undead denizens, corrupt officials, and even death itself! DCC RPG Tome of Adventure Vol. 3 collects 7 adventure modules published for the Dungeon Crawl Classics Lankhmar campaign setting, officially licensed from the estate of Fritz Lieber! Each module demonstrates why Dungeon Crawl Classics is the perfect game to capture that classic 'sword and sorcery' style of adventure exhibited by Fafhrd and the Gray Mouser. (STL323296) (C: 0-1-2)
Sourcebook, HC, 200pgs, B&W SRP: $49.99
DCC TOME OF ADVENTURE HC VOL 04 THE PURPLE PLANET
(W) Harley Stroh (A) Doug Kovacs
Prepare for Harley Stroh's sword-and-planet fantasy epic! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade. Even the finest chain hauberk must fail beneath the crush of an alien horde.
DCC RPG Tome of Adventure Volume 4 is a level 4 exploration-style adventure spanning scores of leagues. On the Purple Planet, your characters cross hundreds of miles of alien wasteland, where they face predatory creatures, deadly mushroom jungles, and thousands of factious savage man-beasts locked in an endless war. (STL323297) (C: 0-1-2)
Sourcebook, HC, 200pgs, B&W SRP: $49.99
DCC RPG SLIPCASED TOME OF ADVENTURE HC
(W) Goodman Games Staff (A) Doug Kovacs
This beautifully constructed slipcase is custom-fitted to the four hardcover volumes in the Dungeon Crawl Classics Tome of Adventure series that are contained within. The slipcase has new art by Doug Kovacs and contains Tome of Adventure Volumes 1, 2, 3, and 4. (STL323294)
Sourcebook Set, HC, 800pgs, B&W SRP: $219.99
O HAPPY DAGGER A 2ND LEVEL PURPLE PLANET RPG ADV SC
(W) Martin Buinicki
When two members of the long-warring Houses Cotcyst and Reagen'Tor fall for one another, one of them turns to the adventuring party for help. Can your heroes lead the fair Druliiedde safely to her secret rendezvous with Thromeo, the floating head in a jar of her dreams? O' Happy Dagger! is 2nd-level Shakespearian-themed Dungeon Crawl Classics-compatible adventure unlike any you've ever seen! (STL334299) (C: 0-1-2)
Adventure Book, SC, 24pgs, B&W SRP: $10.99
RANDOM ACTS OF VIOLET SC
(W) Various
Originally created as part of the 2024 Purple Planet Horde projects, this module is two books in one publication: 'Cavern of the Purple-People Eaters' is a first level adventure for PCs finishing their funnel adventures. 'What the Hex' is a complete purple planet setting area with low-level adaptations of encounters, creatures, situations, plot hooks and artifacts. Just as violet is a lighter shade of purple, 'Random Acts of Violet' content represents risks that are (a little) less than the full force of what the purple planet has to offer. Inside these pages you will find fun and exciting encounters for characters at level 1-2, allowing them to have a chance (albeit a small one) of advancing and gaining experience upon this hostile world. (STL334300) (C: 0-1-2)
Adventure Book, SC, 48pgs, B&W SRP: $18.99
RIVER OF LIES SC
(W) James Pozenel (A) Stefan Poag, Doug Kovacs
As you venture across the Purple Planet, multiple lightning strikes streak the sky; within moments you are caught in a torrential downpour. A great crashing sluice of water forms around you. Lightning strikes again, you see several ethereal kith beckoning to you. The Ghost River of Varnasu would claim you! A great zephyr from the storm-wracked sky flings you into the waters and as you struggle against the mighty rapids, you wonder if the legendary deluge will truly grant everlasting life or is it just a... River of Lies!? (STL334301) (C: 0-1-2)
Adventure Book, SC, 30pgs, B&W SRP: $16.00
HISTORICA ARCANUM ERA OF THE CRUSDES HC
(W/A) Metis Media
Historica Arcanum is a massive tabletop setting where eldritch powers clash within the world history, with gameplay designed for the 5th Edition. With Historica Arcanum: Era of the Crusades, journey through the occult history of the Holy Lands of the XII Century! Uncover the secrets of Jerusalem and Cairo, clash or ally with legendary figures Baldwin the Leper King, and Saladin, the Avenging General and unlock new gameplay overhauls for all your 5th Edition Games. (STL334297) (C: 0-1-2)
Sourcebook, HC, 237pgs, FC SRP: $59.99
HISTORICA ARCANUM SIGIL OF JERUSALEM HC
(W/A) Metis Media
The year is 1182, and the Crusades came to a halt as an unexpected truce was struck between Baldwin and Saladin. Hidden behind this peace is an occult war, against an eldritch threat, awakening deep below in the catacombs of Jerusalem and the dunes of Cairo. The Sigil of Jerusalem is a massive Adventure Module, spanning levels 1 to 10, filled with massive dungeons, legendary NPCs, immersive handouts and soundtracks and a deep and branching storyline. (STL334298) (C: 0-1-2)
Adventure Book, HC, 237pgs, FC SRP: $59.99
101 HEX ENCOUNTERS SC
(W) Aaron Kreader (A) Doug Kovacs
Bring your outdoor adventures to life! This booklet contains over 100 encounters developed to add sights, smells, sounds, and other dimensions to your PCs' wilderness travels. With this Judge's aid, you are equipped to develop rich, textured encounters on the fly. No need to panic when the group explores new sections of the world that you have yet to craft. With this booklet, your planets become vibrant and exciting without much preparation. This guide is specifically crafted to detail the world of the purple planet, but it can be adapted to any outdoor adventure. Also included are a few mini adventure locations. (STL334289) (C: 0-1-2)
Sourcebook, SC, 26pgs, B&W SRP: $12.99
DIE ROBOT SC
(W/A) Aaron Kreader
To expand its mind, Tetraplex has sent a pulse of 4th-dimensional hyperequations across the vast expanses of space. A portion of the Purple Planet is bathed in waves of this chaotic energy. Like the light of a new sun, it breaks through the atmosphere in pinpoint locations to reach ready recipients. Where the cosmic neon glow falls on synthetic life, it burns new code into archaic circuits, bringing forth an age of robotic consciousness. In this adventure, PCs awaken to the dynamic tension between the shackles of their rigid programming made to keep them under the thumb of their fleshy masters, and a new code melting away inhibitions to unlock a drive for individual expression and purpose. For the first time in their ancient memory, the limits of synthetic life have been challenged and their overlords will pay the price! (STL334295) (C: 0-1-2)
Sourcebook, SC, 20pgs, B&W SRP: $9.99
FANTASY AGE CORE RULEBOOK HC (O/A)
(W) Crystal Frasier & Various (A) Wayne Reynolds
Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. The Fantasy AGE Core Rulebook is your portal to a new age of adventure! (STL214961) (C: 0-1-2)
Sourcebook, HC, 224pgs SRP: $54.95
FANTASY AGE RPG LAIRS HC (O/A)
(W) Jack Norris & Various
Into the belly of the beasts! Lairs provides a series of detailed challenges you can adapt to your Fantasy AGE campaign. Each chapter presents a terrifying or formidable adversary, their servants and followers, and their headquarters, base, or lair. Also included are rules for lair and some scene specific stunts to step up location-based actions in your game. Lairs is the perfect complement to the Fantasy Age Bestiary, providing ready encounters and story hooks for your campaign. (STL125024)
Sourcebook, HC, 8x11, 128pgs, FC SRP: $34.95
PATHFINDER RPG WAR OF IMMORTALS (P2) HC
(W) Various
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes-lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend-but which fit perfectly into the remastered Pathfinder rules! (STL327480)
Sourcebook, HC, 8.5x11, 240pgs, FC SRP: $67.49
PATHFINDER RPG WAR OF IMMORTALS (P2) SP ED HC
(W) Paizo Publishing
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes-lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend-but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe's most fearsome foes with War of Immortals! (STL327482) (C: 0-1-2)
Sourcebook, HC, 8.5x11, 240pgs, FC SRP: $87.49
PATHFINDER RPG PLAYER CORE 2 POCKET ED (P2) SC
(W) Logan Bonner, Mark Seifter
This 320-page pocket edition rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! Pathfinder Player Core 2 Pocket Edition is the fourth pocket sized core rulebook for the fully remastered Pathfinder Second Edition RPG, and along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! (STL332547) (C: 0-1-2)
Sourcebook, SC, 8.5x11, 320pgs, FC SRP: $29.99
PATHFINDER ADV PATH TRIUMPH OF THE TUSK (P2) 01
(W) Brian Duckwitz, John Compton
The Resurrection Flood is an orc-focused Pathfinder adventure for four 3rd-level characters. The adventure begins the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs' homeland and independence. This volume includes an overview of orc culture, an exploration of the Flood Truce tradition, new magical items, and fearsome creatures that wander the wilds! (STL327476) (C: 0-1-2)
Adventure Book, SC, 8.5x11, 96pgs, FC SRP: $29.99
PATHFINDER ARCADE SPELL CARDS (REMASTERED) (P2)
(W) Paizo Publishing
Master the secrets of arcane magic with Pathfinder Arcane Spell Cards! This essential accessory for arcane spellcasters collects all of the arcane spells from Pathfinder Player Core and Pathfinder Player Core 2. More than 250 spell reference cards put unrivaled understanding of the arcane directly into your hands! (STL332540) (C: 0-1-2)
Game Accessory SRP: $32.99
PATHFINDER PRIMAL SPELL CARDS (REMASTERED) (P2)
(W) Paizo Publishing
Channel the power of storms and wild creatures with Pathfinder Primal Spell Cards! This must-have accessory is a comprehensive collection of the primal spells presented in Pathfinder Player Core and Pathfinder Player Core 2. Put the bounty of nature at your fingertips with over 200 spell reference cards! (STL332541) (C: 0-1-2)
Game Accessory SRP: $27.99
PATHFINDER FLIP-MAT HAUNTED BATTLEFIELD (O/A)
(W) Jason Engle, Stephen Radney-MacFarland
Call to arms! Whether your players are engaged in a pitched battle or come across the carnage of a previous clash, no gamemaster wants to draw out an entire battlefield. Fortunately, with the latest Pathfinder Flip-Mat, you don t have to! Place Pathfinder Flip-Mat: Haunted Battlefield on your table and get right to the action! Pathfinder Flip-Mat: Haunted Battlefield measures 24' x 30' unfolded, and 8' x 10' folded. (STL332545) (C: 0-1-2)
Game Accessory, SC, 18pgs, FC SRP: $19.99
STARFINDER 2E PLAYTEST ADV EMPIRES DEVOURED (S2)
(W) Thurston Hillman
Empires Devoured is a complete Starfinder Second Edition playtest adventure for 10th-level characters, and features classic creatures updated to Second Edition, all-new monsters and threats, and a mix of cinematic combats, intense negotiations, and dramatic events that will shake the galaxy. This adventure is designed to introduce the Starfinder Second Edition Playtest rules, giving players like you a chance to shape the new edition through feedback surveys about your playtest experience! It also takes place during a pivotal moment in Starfinder history even if you miss the playtest window, you won t want to miss the adventure (STL332549) (C: 0-1-2)
Adventure Book, SC, 8.5x11, 64pgs, FC SRP: $24.99
BATTLEZOO ANCESTRIES CLASSIC CREATURES (5E) HC
Classic Creatures delivers 12 new and unusual monster ancestries, plus a compilation book with tons of additional bonus content! Add Demons, Dopplegangers, Dungeons Expanded, Gremlins, Intelligent Weapons, Oni, Mimics, Minotaurs, Nymphs, Sidhe, Slimes, and Stheno, with each ancestry designed to provide a unique playable monster for any D&D 5E or Pathfinder 2e game. (STL310552)
Sourcebook, HC, 172pgs, FC SRP: $49.99
BATTLEZOO ANCESTRIES CLASSIC CREATURES (PATHFINDER 2E) HC
Classic Creatures delivers 12 new and unusual monster ancestries, plus a compilation book with tons of additional bonus content! Add Demons, Dopplegangers, Dungeons Expanded, Gremlins, Intelligent Weapons, Oni, Mimics, Minotaurs, Nymphs, Sidhe, Slimes, and Stheno, with each ancestry designed to provide a unique playable monster for any D&D 5E or Pathfinder 2e game. (STL310553)
Sourcebook, HC, 168pgs, FC SRP: $49.99
BATTLEZOO BESTIARY STRANGE & UNUSUAL (5E) HC (O/A)
(W) Stephen Glicker & Various (A) Ameur Makhloufi
Encounter over 150 award-winning monsters from the 2021 RPG Superstar Contest. Inside, you'll also find the aberrant soul, slowly transforming into an aberration, as well as strange and unusual new backgrounds. Craft strange and unusual items from the creatures' parts with new infused properties and staff refinements. Use this sourcebook with your D&D 5E or Pathfinder 2e game. (STL285966) (C: 0-1-2)
Sourcebook, HC, 216pgs, FC SRP: $49.99
BATTLEZOO BESTIARY STRANGE & UNUSUAL (PATHFINDER 2E) HC (O/A)
(W) Stephen Glicker, Mark Seifter (A) Ameur Makhloufi
Encounter over 150 award-winning monsters for Pathfinder 2nd Edition from the 2021 RPG Superstar Contest. Inside, you ll also find the aberrant soul, slowly transforming into an aberration, as well as strange and unusual new backgrounds. Craft strange and unusual items from the creatures parts with new infused properties and staff refinements. (STL285964) (C: 0-1-2)
Sourcebook, HC, 228pgs, FC SRP: $49.99
D&D RPG PLAYERS HANDBOOK HC (2024)
(W) Wizards of the Coast
This revised and expanded Player's Handbook contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. (STL333178) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, 384pgs, FC (WOC D37090000) SRP: $49.99
D&D RPG PLAYERS HANDBOOK ALT CVR HC (2024)
(W) Wizards of the Coast
This revised and expanded Player's Handbook contains rules for character creation and advancement, exploration, combat, equipment, spells, and much more. Create fantastic D&D heroes from the wide selection of character origins, classes, and subclasses provided. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. (STL333179) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, 384pgs, FC (WOC D39200000) SRP: $49.99
D&D RPG MONSTER MANUAL HC (2024)
(W) Wizards of the Coast
This revised and expanded Monster Manual contains a horde of creatures for fifth edition Dungeons & Dragons. Encounter a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag, the blob of annihilation, and the vampire nightbringer. Populate your worlds and adventures with the hundreds of monsters provided, and let their stories, illustrations, and easy-to-use stat blocks fuel your D&D adventures for years to come. (STL333188) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, FC (WOC D37110000) SRP: $49.99
D&D RPG MONSTER MANUAL ALT CVR HC (2024)
(W) Wizards of the Coast
This revised and expanded Monster Manual contains a horde of creatures for fifth edition Dungeons & Dragons. Encounter a monstrous menagerie of familiar favorites like dragons, giants, and mind flayers, plus a host of new monsters like the arch-hag, the blob of annihilation, and the vampire nightbringer. Populate your worlds and adventures with the hundreds of monsters provided, and let their stories, illustrations, and easy-to-use stat blocks fuel your D&D adventures for years to come. (STL333190) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, FC (WOC D39220000) SRP: $49.99
D&D RPG DUNGEON MASTERS GUIDE HC (2024)
(W) Wizards of the Coast
Create thrilling adventures with this revised and expanded Dungeon Master's Guide for fifth edition Dungeons & Dragons. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party. (STL333181) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, 384pgs, FC (WOC D37100000) SRP: $49.99
D&D RPG DUNGEON MASTERS GUIDE ALT CVR HC (2024)
(W) Wizards of the Coast
Create thrilling adventures with this revised and expanded Dungeon Master's Guide for fifth edition Dungeons & Dragons. Inside this essential guide is everything new and experienced Dungeon Masters need to weave epic tales, build fantastical worlds, and inspire memorable moments for your party. (STL333182) (C: 1-1-2) NOTE: Available only within US and territories.
Sourcebook, HC, 384pgs, FC (WOC D39210000) SRP: $49.99
D&D RPG DUNGEON MASTERS SCREEN (2024)
(W) Wizards of the Coast
Every adventure needs a Dungeon Master to bring fantastical worlds and epic quests to life. Every Dungeon Master needs their quintessential companion the Dungeon Master's Screen. The 2024 Dungeon Master's Screen features a spectacular panoramic scene by Joy Ang depicting every core class of fifth edition Dungeons & Dragons. The interior rules content on this new screen has been revised and refreshed to deliver the most useful information to any DM in their games. (STL333187) (C: 1-1-2) NOTE: Available only within US and territories.
Game Accessory, HC, FC (WOC D38970000) SRP: $19.99
D&D RPG CHARACTER SHEETS (2024)
(W) Wizards of the Coast
Inside the pockets of this lavishly illustrated folder are 50 double-sided character sheets for use in any fifth edition Dungeons & Dragons adventure. Each character sheet provides plenty of room to keep track of everything that makes your D&D character unique. Stock up for the next 50 years of your D&D adventures today. (STL333180) (C: 1-1-2) NOTE: Available only within US and territories.
Game Accessory, HC, FC (WOC D38980000) SRP: $14.99